commit bbc34e6ee18eeafb621138f2070719df6f94613d from: Sylvain Saboua date: Fri Jan 30 19:48:08 2026 UTC more definitions commit - 2afa916b2f1041869a0619142ce63f851f96deb9 commit + bbc34e6ee18eeafb621138f2070719df6f94613d blob - 8b137891791fe96927ad78e64b0aad7bded08bdc (mode 644) blob + /dev/null --- main.algo +++ /dev/null @@ -1 +0,0 @@ - blob - 5996f56e42704c78da836ae03babd93f7f43b202 blob + 83d74f16a6cf49b1222150583ed6173f6cf41240 --- main.c +++ main.c @@ -8,23 +8,55 @@ # include # include -char* std_suit[8] = { "A ", "10", "K ", "Q ", "J ", "9 ", "8 ", "7 " } ; -int v_std[8] = { 11, 10, 4, 3, 2, 0, 0, 0 } ; -char* trp_suit[8] = { "J ", " 9", "A ", "10", "K ", "Q ", "8 ", "7 " } ; -int v_trp[8] = { 20, 14, 11, 10, 4, 3, 0, 0 } ; -char* suits[4] = { " ♥", " ♦", " ♧", " ♤" } ; -int trump; +//char* std_suit[8] = { "A ", "10", "K ", "Q ", "J ", "9 ", "8 ", "7 " } ; +//int v_std[8] = { 11, 10, 4, 3, 2, 0, 0, 0 } ; +//char* trp_suit[8] = { "J ", " 9", "A ", "10", "K ", "Q ", "8 ", "7 " } ; +//int v_trp[8] = { 20, 14, 11, 10, 4, 3, 0, 0 } ; +//char* suits[4] = { " ♥", " ♦", " ♧", " ♤" } ; +//int trump; +typedef enum { hearts, diamonds, clubs, spades } Suits ; +char *suits[4] = { "♥ " , "♦ ", "♧ ", "♤ " } ; +char *stdrds[8] = { " 7", " 8", " 9", " J", " Q", " K", "10", " A" } ; +unsigned int v_std[8] = { 0, 0, 0, 2, 3, 4, 10, 11 } ; +char *trumps[8] = { " 7", " 8", " Q", " K", "10", " A", " 9", " J" } ; +unsigned int v_trp[8] = { 0, 0, 3, 4, 10, 11, 14, 20 } ; + +const Suits trump_suit ; + +typedef struct { + unsigned short rank ; + unsigned short suit ; + unsigned short is_trump ; +} Card ; + +typedef struct { + Card card1 ; + Card card2 ; + Card card3 ; + Card card4 ; + Card card5 ; + Card card6 ; + Card card7 ; + Card card8 ; +} Suit ; + +typedef struct { + Suit suit_hearts ; + Suit suit_diamonds ; + Suit suit_clubs ; + Suit suit_spades ; +} Deck ; + //struct Card { int suit; int value; } ; card[2] = suit, rank -struct player { +//struct player { +struct { int player_n ; // 0 = NULL int teammate ; // if 1 -> 3 ; if 2 -> 4 ; and vice-versa char hand[8] ; //= { "0 ", "0 ", "0 ", "0 ", "0 ", "0 ", "0 ", "0 " } ; int strategy ; //= 1 // 0, 1, 2, 3 = boss, classic/default, batlaizan (mine), beginner/cautious -} ; typedef struct player Player ; +} Player1, Player2, Player3, Player4 ; //; typedef struct player Player ; -Player Player1 - int main() { return 0 ; @@ -41,6 +73,11 @@ struct deduced { int rule[3] ; } ; typedef struct deduced Deduced ; +int follow_rules(int plays_in, char ongoing[]) { + + return ; +} + int strat_boss(char *hand[], int player_n, Deduced deductions[], char ongoing[]){ return *card ; @@ -61,7 +98,7 @@ int strat_cautious(char *hand[], int player_n, Deduced return *card ; } -int trick(FirstPlayer->hand, SecondPlayer->hand, ThirdPlayer->hand, FourthPlayer->hand){ +int trick(*FirstPlayer->hand, *SecondPlayer->hand, *ThirdPlayer->hand, *FourthPlayer->hand){ return draw ; }